
Thomas Flannigan
Games Design Portfolio
Unannounced Project (Ubisoft)
Game Designer - Combat, Systems and 3Cs
For this project I have worked as part of a small co-dev team on the conception of a new game in an established IP. My duties includes the following:
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Creating and presenting high level designs of various combat related mechanics to Direction
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Creating prototypes using unreal Engine 5, In house Engines and RPG Maker
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Designing a system to combine combat mechanics with exotic movement mechanics
Some of the other various tasks I have completed on the project include the following:
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Establishing contacts within the lead studio and other codev studios
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Assisting other designers with setting up and using various engines and tools
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Assisting in establishing a prototype and design workflow that all studios on the project have adopted
Unfortunately I can not go into more detail on my work at this time, but will keep this section up to date as the project matures and becomes known to the public