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Unannounced Project (Ubisoft)

Game Designer - Combat, Systems and 3Cs

For this project I have worked as part of a small co-dev team on the conception of a new game in an established IP. My duties includes the following:

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  • Creating and presenting high level designs of various combat related mechanics to Direction

  • Creating prototypes using unreal Engine 5, In house Engines and RPG Maker

  • Designing a system to combine combat mechanics with exotic movement mechanics

 

Some of the other various tasks I have completed on the project include the following:

 

  • Establishing contacts within the lead studio and other codev studios

  • Assisting other designers with setting up and using various engines and tools

  • Assisting in establishing a prototype and design workflow that all studios on the project have adopted​

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Unfortunately I can not go into more detail on my work at this time, but will keep this section up to date as the project matures and becomes known to the public 

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